Tuesday, November 02, 2004

November 4th - Design Patterns Explained

In our Design Patterns Explained book we are reading we will be covering chapters 5 - 8 at the November 4th meeting. See everyone at 7 PM.

5 An Introduction to Design Patterns

  • The concept of design patterns, their origins in architecture, and how they apply in the discipline of software design.
  • The motivations for studying design patterns.

6 The Facade Pattern

  • What it is, where it is used, and how it is implemented.
  • How the Facade pattern relates to the CAD/CAM problem.

7 The Adapter Pattern

  • What it is, where it is used, and how it is implemented.
  • Comparison between the Adapter pattern and the Facade pattern.
  • How the Adapter pattern relates to the CAD/CAM problem.

8 Expanding Our Horizons

  • Some important concepts in object-oriented programming: polymorphism, abstraction, classes, and encapsulation. It uses what has been learned in Chapters 5–7.

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